Abstract: This article studies the pursuit–evasion game involving nonholonomic vehicles constrained by input saturation, aiming for the pursuer to intercept an evasive opponent. Unlike the previous ...
This concept isn’t new—in fact, it is the essence of representational state transfer (REST). Instead of converting to a ...
Abstract: Due to the constraint of device technology and the disturbance of external environment, it is difficult to obtain accuracy state information, it is necessary to design the state observer of ...
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